Chelsea+B+-7B



This week I was working on segment entities, editing surfaces, and creating counterbored holes. I incorporated these skills with this drawing as well as the skills to read the book to figure out what the drawing consisted of. The week before I was working with auxiliary views. The skills I have learned were editing surfaces, creating counterbored holes, and segment entities. This will help me out in the future of this course because other drawings will obviously involve using these skills. These skills could be applied in the real world because if you are someone that designs pieces for machines, like my brother, you'll need to know how to use these tools to make the piece in order to get your job done. In this past week I've run into the problem of using the dimensions. I've made sure I've typed everything in correctly and matched the dimensions in the book, but when I dimension my object they aren't coming out correctly. Also, it was extremely hard to read this drawing in the book and I had to re-do the drawing three times in order for it to be right. I solved it by re-doing the drawing until I made it all correct. I was successful in this drawing because I acomplished the drawing and everything was correct. I can use these successful skills in the future in case there is another drawing similar to this one.

This week I have been working on creating pipes, sweeps, and blends. Last week I was working on segment entities, editing surfaces, and creating counterboard holes. The skills I've learned was how to create a pipe at an angle, and blending parts of the drawing. This will help me in the future of the course because I'll have to use every skill I learn in another drawing later on in the book. In the real world, you'll need to make a pipe depending on the profession you go into. A problem I had was figuring out how to get the 45 degree line where it needed to be. I solved this problem by making an intersection in the middle and moving the 45 degree entity to the intersection point. I was successful this week because all of the dimensions are correct and everything matches up with the drawing in the book. In the future I will be successful because I'll need this skill for other drawings.

This week I was working with blends, extruding, and transforming my objects. Last week I was working with blends, sweeps, and creating pipes. I learned that I need patients for a lot of these drawings, but technical wise, I learned how to figure out when to do certain steps in the drawing. These skills can be used later on in the program because I know I'll need patients to complete all the other drawings. In the real world, taking everything step by step can help you in every job. From filing papers to teaching a new language. A problem I ran into was dimensioning because of the blends, (fillets), because I couldn't find the end point of the entity with the blend. The way I became somewhat successful was taking each object step by step and trying different things when something else wouldn't work. In the future I'll need to take things step by step to get them done.

This week I was working on creating spheres, creating cavaties, and working with levels. Last week I was working with blens, extruding, and transforming my objects. I learned how to use levels to show different objects and what the objects look like when together or seperated. This will help me in the future because I'll have the skill of creating levels. These skills could be applied in the real world if you are a toy maker and you have to make a yo-yo. You want the yo-yo to work well, and by using the tools I've learned in this drawing, the yo-yo will be created perfectly. A problem I ran into was figuring out the blends for the cavities, but once I kept trying different things I created them correctly. I was successful in the fact that I completed the drawing, and it looks just a like in the book. In the future I can use my patients that I needed to have to deal with other difficult drawings.

Last week I was working on a yo-yo, and this week I made the actual yo-yo mold. I've learned to use my levels to create something else from the objects in other levels. In the future I'll need to know how to use my levels, if needed, and this drawing taught me how to use them. In the real world, if I needed to create a yo-yo, I would need to make the mold at first. In the real world, people's jobs are to make yo-yo's, so all of these tools could be used in the real world. I think objects are designed by these tools in the real world are yo-yo's, action figures, jello, and ice. Each of those objects are placed into a mold to make their shapes. I didn't have any problems with this drawing, everything sort of came to me. I was successful because I wasn't confused with any of the tools that I needed to use. In the future, I'll know how to use these tools, so it will be much easier with other drawings.

Last week I was working on creating a yo-yo mold, and this week I've been working with sheet metal bends. I've learned how to create lines that show where the bend is, then actually create the bend. In the future I'll need to create other sheet metal bends to create a shape given to me in the book. In the real world, many people have the job of creating sheet metal. If I needed to use this skill to obtain a job, I would be able to get the job because I know how to create the bends. I've been creating actual sheet metal bends that are in the real world. The only problem I had with these drawings is that in order to create the shape with you bend you have to 'unfold' the object. You must 'unfold' the object to make a 2-D drawing, then create lines and bend the shape to how it is supposed to be bent. I was successful because I took my time by figuring out the shape before I jumped right to how I was going to bend it. In the future I'll need to use patience to figure out other objects that are like these ones. Some of the dimensions on the bottom shape I was not able to put because the computer wouldn't allow me to click on the right spot to put the dimension. But, I did the most I could.

Last week I was working with sheet metal bends, and this week I've been working with creating layouts and transfering other drawings onto my layout. I've learned how to create a Border A layout, then actually put an object on the layout. In the future all layouts are used. All objects are transfered onto a layout to be actually created in real life. In the real world many people have the job of creating objects, and these layouts help them with dimensions of the object. A problem I had with this was my guide block wasn't aligned in my quad right, so my dimensions weren't able to come out correctly in my layout. I just put on the dimensions, and I wasn't able to fix it really. I was successful though because everything else came out right with the drawing. I'll be able to create a layout with an object in the future.

This week I was working on using the MidPlane function of the extrusion tool, blending, and drilling. Last week I was working on using layouts for a drawing. Skills I have learned this week was using the MidPlane function, so that the profile extrudes evenly in both direction. If I need to extrude a profile evenly both ways, in the future, I'll know how to do it. These skills could be applied in the real world if you were actually making an object that needed this function. I didn't run into any problems this week. This week I've been working with eclipses, blends, offsetting a solid body, and figuring out how to use mass properties. Last week I was working on using MidPlane function of the extrusion tool, blending, and drilling. The tools I've learned to use this week will help me in the future when I need to design another bottle or use them in my reverse engineering project. In the real world, if you work for Nalgene(TM), and you need to create a water bottle then you will know how to create one. A bottle is just eclipses attached. A problem I ran into was using the offset a solid body tool because I didn't get it at first. But then once I did the drawing over again, I understood it.



In this drawing I drew a screw driver. At first I wasn't sure how to go about doing this, but I looked at the object and figured it out for the most part. I measured out everything to the best that I could on the screw driver. I used four elipses to make the base of the screw driver. I used the same major and minor radius for three of the four, and the fourth I had to make smaller so that it would make the curve that I have. Next I had to create the cut outs in the base of it. I made six cylinders and placed them equally apart on the face of the base, then subtracted the cylinders to make the holes like it has in real life.The base was the least of my worries, it was very difficult to make the piece that actually takes out the screw. At first I put a cylinder at the end of the base and tried to cut it out from there, but that didn't work. I made a seperate peice to give me more work room and at first I just used a box. I measured the width and length of the tip of the screw driver and used an angled line to create the angled cut I need. I had a lot of trouble with this, I couldn't figure out how to do it. I had to make sure my cutting lines were on the face of the object, then I was able to cut the object. I chose a radius bend of .1 and rounded all of the edges. I didn't have enough time to put the metal piece onto the base but these pictures show that I did make both pieces with success. I accidentally doubled the base so I have a 1:2 ratio for the parts. That is the only thing I can see wrong with the screw driver. I measured out everything, so that everything is accurate.